Showing posts with label texture pack. Show all posts
Showing posts with label texture pack. Show all posts

Thursday, June 2, 2011

Making a Minecraft Texture Pack on a Mac

I'm working on a texture pack for Minecraft. It's not going to be anything super amazing, but it will be made by me and using my Mac laptop. I've had a few issues that I was able to solve, so I figured I should spread the knowledge by making a post here.

First of all, it's helpful to have the basic images to start from (for image sizing if nothing else). On a mac, those are located in /Users/<username>/Library/Application Support/minecraft/bin in the file called "minecraft.jar". To get at them you need to extract the contents of the minecraft.jar file. Probably the easiest way is to copy it and rename it minecraft.zip (click use zip in the popup) and then double click it. This should give you a folder called "minecraft" that has pretty much all of the data you'll be interested in using for your texture pack and a lot of other files you won't care about.

The method I use is to create a new working folder for my texture pack and only copy the images I'm interested in changing as I work on the pack. The first most interesting file is "terrain.png" and it has pretty much all of the terrain images that are used in rendering the world. Others of the textures, such as the skins for creatures and the player, are found in inside directories and should be placed in directories with the same names in your texture pack.

The final step for your texture pack to work is to compress it. On the mac, this is most easily done by selecting all the files inside your texture pack directory (the one with terrain.png at the top level) and right clicking then selecting "compress" from the dropdown menu. This will create a file called, "Archive.zip" that you should rename to be whatever you want your texture pack to be called.

I hope this post will be useful for other people trying to make texture packs on their Macs. I'll share some of the image editing software that I've found useful once I get a little more time to try it all out.

Wednesday, May 11, 2011

Tharesan's Shinobi Texture Pack

My friend Tharesan made a new Texture Pack. Here's my video showing off some of the blocks and a link to the planetminecraft download. If you like it support his pack by upvoting it.


Tharesan's Shinobi Pack
View Tharesan's Shinobi Pack


Saturday, April 23, 2011

ryAnime Texture Pack

My friend Tharesan recently made a texture pack for Minecraft that I thought I should show off. The pack can be downloaded from his page on planet minecraft. The change that you notice most immediately is that fires from furnaces and torches are blue instead of red, giving the lighting a cooler feel. The major changes are with the items and the skins for some of the mobs. Bows and arrows instead show up as shurikens. Swords have different blades and handles depending on the material, and all of the armor feels much more like it's out of some anime, with holes in places that reduce the practicality of the armor but make it just that much more awesome.

In terms of the changes to mobs, wolves have different skins, and tamed wolves look like huskies, but I wasn't able to find any wild wolfs in my short test to see what they look like. Skeletons look like bandits or ninjas wielding shurikens and are definitely fearsome. All in all, it's an enjoyable texture pack that leaves most of the terrain untouched for people like me that enjoy the look of terrain, while changing the feel of the items to keep the game fresh and engaging. Good job Tharesan! Check below for my video review.